🐛 Fixes env loading and client fetching
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@ -24,7 +24,7 @@ type Client struct {
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}
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var id = 0
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var clients []*Client
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var clients = []*Client{}
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var keyDir = "."
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var token = ""
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@ -33,10 +33,7 @@ type ReqData struct {
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}
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func main() {
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err := godotenv.Load()
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if err != nil {
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log.Fatal(err)
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}
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_ = godotenv.Load()
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keyDir = os.Getenv("KEY_DIR")
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if keyDir == "" {
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log.Fatal("KEY_DIR is not defined")
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@ -100,7 +97,7 @@ func main() {
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return c.NoContent(http.StatusUnauthorized)
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}
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var a []echo.Map
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var a = []echo.Map{}
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for _, client := range clients {
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a = append(a, echo.Map{
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"id": client.ID,
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