🐛 Fixes env loading and client fetching
This commit is contained in:
parent
9f55bab45b
commit
dda8228e74
@ -24,7 +24,7 @@ type Client struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var id = 0
|
var id = 0
|
||||||
var clients []*Client
|
var clients = []*Client{}
|
||||||
var keyDir = "."
|
var keyDir = "."
|
||||||
var token = ""
|
var token = ""
|
||||||
|
|
||||||
@ -33,10 +33,7 @@ type ReqData struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
err := godotenv.Load()
|
_ = godotenv.Load()
|
||||||
if err != nil {
|
|
||||||
log.Fatal(err)
|
|
||||||
}
|
|
||||||
keyDir = os.Getenv("KEY_DIR")
|
keyDir = os.Getenv("KEY_DIR")
|
||||||
if keyDir == "" {
|
if keyDir == "" {
|
||||||
log.Fatal("KEY_DIR is not defined")
|
log.Fatal("KEY_DIR is not defined")
|
||||||
@ -100,7 +97,7 @@ func main() {
|
|||||||
return c.NoContent(http.StatusUnauthorized)
|
return c.NoContent(http.StatusUnauthorized)
|
||||||
}
|
}
|
||||||
|
|
||||||
var a []echo.Map
|
var a = []echo.Map{}
|
||||||
for _, client := range clients {
|
for _, client := range clients {
|
||||||
a = append(a, echo.Map{
|
a = append(a, echo.Map{
|
||||||
"id": client.ID,
|
"id": client.ID,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user