🐛 Fixes env loading and client fetching

This commit is contained in:
Daniel Svitan 2025-03-20 17:20:07 +01:00
parent 9f55bab45b
commit dda8228e74

View File

@ -24,7 +24,7 @@ type Client struct {
} }
var id = 0 var id = 0
var clients []*Client var clients = []*Client{}
var keyDir = "." var keyDir = "."
var token = "" var token = ""
@ -33,10 +33,7 @@ type ReqData struct {
} }
func main() { func main() {
err := godotenv.Load() _ = godotenv.Load()
if err != nil {
log.Fatal(err)
}
keyDir = os.Getenv("KEY_DIR") keyDir = os.Getenv("KEY_DIR")
if keyDir == "" { if keyDir == "" {
log.Fatal("KEY_DIR is not defined") log.Fatal("KEY_DIR is not defined")
@ -100,7 +97,7 @@ func main() {
return c.NoContent(http.StatusUnauthorized) return c.NoContent(http.StatusUnauthorized)
} }
var a []echo.Map var a = []echo.Map{}
for _, client := range clients { for _, client := range clients {
a = append(a, echo.Map{ a = append(a, echo.Map{
"id": client.ID, "id": client.ID,